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Payments for games and digital content

In-game purchases, top-ups, gift cards and digital content, paid the way players want across the world.

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The challenges

Small baskets, big volumes

Many low-value purchases mean fees and failed payments matter more than usual.

Young and unbanked audiences

Many players do not have a credit card and prefer wallets, vouchers or carrier billing.

Instant delivery invites fraud

Digital goods are delivered immediately, so stolen cards are a constant risk.

Games and digital content sell to a global audience in seconds. Players expect to pay instantly with whatever they have, and publishers need to block fraud without blocking real fans.

Every way to pay

Add local wallets, vouchers and bank methods next to cards, so players without a credit card can still buy.

Protection for instant delivery

Screening and chargeback mitigation stop stolen-card purchases before your content is delivered.

Solutions for video games & digital goods

FAQ

Do you support prepaid vouchers and wallets?

Yes. Prepaid and wallet methods are a big part of the local method mix for games in many regions.